The School of Computing presents Roald Fredrickx, KU Leuven

"Computer Generated Characters in Movies: From Plastic to Gummy ... to Realistic?" presented by Roald Fredrickx, KU Leuven


Join me on a brief adventure through the history of computer generated characters in movies! We will start at its plastic'y inception, discuss a then-revolutionary technique that turned the gumminess up to eleven, and introduce the current state of the art for visualizing realistic CGI characters. I discuss which things we get right, and which things are still not quite there yet (resulting in some fascinatingly uncanny results). Lastly, in order to veil this talk with a whiff of gravitas, I will briefly introduce my own work on the topic. Be advised, we might just whiz past some polymer physics and quantum field theory along the way!


Roald Frederickx is a Ph.D student in the Computer Graphics group of the Department of Computer Science at KU Leuven, Belgium. Before venturing into computer graphics, Roald obtained a Masters degree in theoretical physics at KU Leuven. His current research is aimed at efficiently rendering multiple scattering in participating media.

Friday, November 10, 2017 at 2:30pm to 3:30pm

McAdams Hall, 119
821 McMillan Rd., Clemson, SC 29634, USA

Event Type

Lectures, Seminars


College of Engineering, Computing and Applied Sciences, School of Computing, Research Seminars

Target Audience

Students, Faculty


Contact Name:

Dida Weeks

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