Making the Games I Want to Play: A Vampire Story
Mainstream video games have long relied on ideal body types and shooter/quest mechanics to fulfill gamers’ heroic fantasies – but there are more visions of what games can do than this. The gaming community is starting to demand more: better stories, deeper characters, diverse subject matter. I am one of these dissatisfied gamers. But rather than wait for the industry to catch on to what I want, I will create the games I want to play. This presentation explores my in-process born-digital dissertation, which will merge my research interests in video games and literature.
Lauren Woolbright is a Second-Year student in the Rhetorics, Communication, and Information Design Ph.D. program at Clemson University. She holds a Master’s degree in English from Clemson.
Wednesday, November 13, 2013 at 3:00pm to 4:00pm
Daniel Hall, Class of 1941 Studio
113 Delta Epsilon Ct., Clemson, SC 29634, USA